Rather it means that et'Ada are like robots. They cant even desire that, they are - basically - robots. Kirkbride's status in TES lore is kinda weird too. 2 yeats after but.. it doesn't change a bit the detail that those works are NOT IN-UNIVERSE CANON. Because yeah, it's not a series with a single and objective description (such as Nasuverse is), but there are things that remain objective. You’re treating an answer as canon, as THE answer. You can speculate on what happened to the dwemer, for example, and even come up with your own explanation. I hope you will answer my other questions when you have time - I really am trying to understand your position. It’s always been a team of people behind the lore. Ask Me Anything. And of course it's all mystically written, it requires to be done like that. http://www.uesp.net/wiki/Oblivion:Fan_Interview_III. The majority of the books in Daggerfall were written by their fans. User Polls. Did know that the uniqueness of TES that you talk about is largely due to MK? Let the users decide whether they think it fan-fiction or concrete lore. You dont even have to take into account that the et'Ada are actually literally ideas of the godhead, one does not have to go that far. I may try anyway; C0DA is not some space-story in TES some IL-and-Kirkbride haters make it out to be. The work he did for Bethesda has contributed greatly to fleshing out the world of The Elder Scrolls, that no one can deny. We may interchange human and mortal as well as robot and et'Ada - Pelinal was partly human, partly robot. Talos changes back into Lorkhan, and his heart is restored - but not the Morrowind one, rather it's replaced by Aka. Anyways, TES lore is original enough without it. Yeah, I know, he had writed some stories for TES, but now he isn't at the team anymore, so I would say, his texts are fanfiction, aren't they? What I mean here, for all those from the past or future who will read it, isn't that MK is shitty writer (this couldn't be further from reality!) For example, unused material such as concept art, bonus material, and altered or cut material is usually not canon.“No one can own the Elder Scrolls mythology. It is in my opinion good to mention that theses informations exist and could be accurate, even if a little warning is needed, due to their specific nature. I am a fiction-lover, I read fiction manuals and practiced by skills by working for years as a Game Master for many groups in many games, for a time I was part of a Live RP project as a lore planner (gotta left because of personal reasons), and I follow the school of thought that puts practical writing above everything. But you should have the information in the German Wiki, but I think you should make note that it comes from an out-of-game source that may or may not be actual canon TES lore. There's some big Star Wars and Marvel news here, as Kevin Feige has tapped Loki's Michael Waldron to pen his movie set in a Galaxy Far, Far Away before he … I accept people's decisions to like MK's writings, but know this. TES is thus not something just put in front of us anymore, it's something we contribute to, we help to create, and something we worked on. It doesn’t matter if it answers something or not, it still can’t be considered lore.“If you don’t like what we have to say, then just ignore us.”When you tell people new to lore that Kirkbride’s works are lore, either through blatant lies or lies by omission, and when you add such content to wikis, that’s something that I can’t ignore.In closing, someone new to Elder Scrolls lore should be able to find out everything they need to know in the official material itself. Quote: FUCK YEAH I WROTE LINES FOR DARTH VADER. Because they are not individuals, they are ideas. He's probably just trolling the fan community. In fact, i love some of the stuff he came up with when he was working for bethesda. I just don't see why everyone deifies him and accepts these concepts as some sort of goddam bible of TES lore. It's complication and ridiculous concepts make it impossibly harder for any normal human being to understand and come to terms with. Michael Kirkbride has been credited on games developed by the following companies: Bethesda Game Studios, Visceral Games (Redwood Shores), Bethesda Softworks LLC, Telltale, Inc., 7 Studios, Inc., LucasArts, Sega Studios San Francisco, Amaze Entertainment, Inc., … Jan. 7 (UPI) --Marvel Studios head Kevin Feige has tapped Loki writer and executive producer Michael Waldron to pen his upcoming Star Wars … That "robot" Pelinal isn't the one that existed in the real universe, CHIM isn't the only way to describe the reality of the universe of TES and so on. And in answer to how I really feel about Kirkbride, I dislike some of his non-canon works, especially the style of writing, and actually enjoy most of his canon works just as much as any other writer’s works, but I also have the sense to keep things in context. Kevin Feige's Star Wars movie has tapped Michael Waldron, the writer of Doctor Strange in the Multiverse of Madness and creator of Loki, to pen the script. However, I don't think that makes ALL his writings canon. To do so is to exclude everyone who doesn't understand it, including people like me who know a fair amount of "cannon lore" as n00bs. The artists, writers, and other developers for the game’s content and lore don’t own what they create, because they’re being paid to create it for Bethesda’s use.“Kirkbride wrote most of the lore, so you should accept his works.”He wrote part of it, not all of it. I just don't see why everyone deifies him and accepts these concepts as some sort of goddam bible of TES lore. P.S. The elder scrolls world has it's own unique set of physics and logic that no other fantasy world has. Well, robots are per definition determined in what they do by the programming they received. But whether he’s right or wrong is irrelevant. I never was sure if The Imperial Library was lore or had fanfictions as well. MK lore doesn't have that. The elder scrolls world has it's own unique set of physics and logic that no other fantasy world has. Michael Kirkbride's posts from 2007 to 2009 On the nature of Pelinal (09/23/07): Re: Pelinal, his closest mythical model would be Gilgamesh, with a dash of a T-800 thrown in, and a full-serving of brain-fracture slaughterhouse antinomial (Kill)3 functions stuck in his hand or head. And yes, while ES has always leaned more towards sic fi, the C0DAverse turns it into a goddam Star Wars ripoff. And I came up with the idea that he inadvertently created the Alliance and that's canon now, bitches. Otherwise they would lose a lot of players and therefore a lot of $. The Elder Scrolls IV: Knights of the Nine. Time and space are one - Everything, all that could ever happen, happens at once and none of it. Bethesda would have to be high to incorporate any of them into they're games. I don't mean in a sense like Star Wars which is fantasy set in a sci-fi-ish setting, but more like a more sci-fi take on fantasy. A multiverse is a result of the infinite possibilities that are born from Free Will. So don't expect TES VI to be crawling with references from kirkblade's works. Game credits for Star Wars: The Force Unleashed - Ultimate Sith Edition (Windows) database containing game description & game shots, cover art, credits, groups, press, forums, reviews and more. It doesn't fit the atmosphere of the elder scrolls universe. Od razu go to zaintrygowało. For Pelinal that means what is already known of him. Lore should belong to everyone, not some corporation.”Despite what Michael Kirkbride says, no, the Elder Scrolls mythology/lore is not open source. Yeah, right, they are partly human, partly robot. And even if he is that’s also irrelevant.“You just don’t like Kirkbride’s works.”It doesn’t matter what I like. I like the stuff that MK did when he worked for Bethesda, but that doesn't mean we should trust some of the other stuff he wrote when he wasn't working for them anymore. Despite what Michael Kirkbride says, no, the Elder Scrolls mythology/lore is not open source. Otherwise they would lose a lot of players and therefore a lot of $. This is pretty much interchangable here, as the principle stays the same. This is my main problem with MK lore. It doesn’t matter who it’s from or what it says; it’s not lore and I can’t treat it as such. He's probably just trolling the fan community. Michael Kirkbride - Reddit AMA. Tobias Quotes . Michael Kirkbride, Writer: Batman: The Enemy Within. But I never have heard even once about this stuff. To do so is to exclude everyone who doesn't understand it, including people like me who know a fair amount of "cannon lore" as n00bs. And yes, while ES has always leaned more towards sic fi, the C0DAverse turns it into a goddam Star Wars ripoff. It (I assume) was supposed to be an extension to the TES universe, but it feels more like and ugly growth that messes up an otherwise perfect face. They may only ever act according to what they are, and they cannot change that. But come Morrowind they stopped this practice and stuck to their own writers. I'm working on a new 20-year project now, but it's too soon to really talk about that. MICHAEL KIRKBRIDE: Pierwotnie akcja gry [Morrowind - przyp. I am Michael Kirkbride. It's fun to produce a good headcanon as this, but as long as it isn't put into the original material, it remains HEADcanon. If the forums are full of posts who are then not connected to the correct universe, creating a headcanon... this is something that goes away from this. Sorry about that. But there we arent in the 4th, but the 9th era. TES Lore/Canon is kinda weird. I like how logically the changes are progressing and how seriously Obi-Wan and Padme are taking Anakin's recent actions. He only has as much influence as the development team allows, or rather requires, and then usually it’s with his own works. Dec 10, 2012 - Bonelord concept art by Michael Kirkbride (Morrowind). He was an avatar of Aka and Lorkhan, making him totally insane. Thats why he amazes so much people, because he is contributing so much to TES. That sounds like telling others what to believe to me.“Yes, I’m treating it as lore, but only as one possible answer.”You’re still missing the point. The upcoming Star Wars movie developed and produced by Marvel‘s Kevin Feige now has a writer!. And yes, while ES has always leaned more towards sic fi, the C0DAverse turns it into a goddam Star Wars ripoff. Sorry, but you sir, didnt get anything, really. And we mostly owe it to Kirkbride. I accept people's decisions to like MK's writings, but know this. "War is the continuation of politics." For example, video games, novels, comics, and movies about a fictional universe are usually separated into different continuities, so that they may all be canon without conflicting with each other. I think some of you missunderstand what i'm saying. Was the ‘Trial of Vivec’ RP (which culminated in the banishing of Azura from Mundus) a semi-official conclusion of the Morrowind storyline, or can we expect to learn more of its connection to recent events, along with the true fate of Vivec/Vehk?”A: “Remember that only things that have been published in Elder Scrolls games should be considered official lore.”Source: Oblivion Fan Interview III, Question #30http://www.uesp.net/wiki/Oblivion:Fan_Interview_IIISo there ya go. It's complication and ridiculous concepts make it impossibly harder for any normal human being to understand and come to terms with. It ultimately makes the game lore feel like quantum physics or something that only the most die hard lore fans can understand. But they can all be considered canon because they are all endorsed by the controlling company and are officially licensed. Now that may sound totally alien, but thats because its supposed to be that way. He's probably just trolling the fan community. Michael Waldron, the writer and executive producer behind Disney Plus’ much-anticipated Loki series, has come on board to pen Marvel Studios chief Kevin Feige-produced Star Wars movie. It’s the intellectual property of Bethesda and it’s been that way since the first Elder Scrolls game. I was very proud of my short stint on Star Wars. For example: the reason Vivec like that is also largely because of MK. In this timeline, all the stuff that we know from TES has happened as well, pretty much the same way. Harold is right. In comparison with Oblivion and Skyrim, which are very "medieval Europe", Morrowind is clearly some kind of UFO. Some, I'd say most, of his out-of-game writings are weird and to me most of those make things overly complicated or too over the top for my taste. In-universe, these are all quotes from Frandar Hunding. After leaving Bethesda he wrote some stories based on his own in-game lore, which many fans interpreted to be canon. Bethesda would have to be high to incorporate any of them into they're games. He’s a consultant and contract worker. Important stuff is, that Numidium, which only talks in empty speech bubbles, meaning it constantly negates the Aurbis' existence, is bested by Jubal, the story's hero, who follows Vivec's lessons and thus walked at least one way. But it should also be mentioned that they come from an out-of-game source that isn't confirmed as canon lore. They are gods, they are able to do the craziest sh** mortals can not even imagine, but thats also the point - They are gods. That means they can totally act on their own, they can make decisions, they are able to do things better than humans in a lot of cases. :-). Only material officially released or endorsed by ZeniMax/Bethesda can be considered canon. Robots. Metaphors are more important than anything else, associations, and knowing of background. But he still made some very interesting out-of game contect, some of which Bethesda has quoted in Skyrim. I would be so grateful, because that's actually the only problem (but a big one) in our community and as I said, nearly no one every heard about this .. obscure lore. So what he knows is irrelevant because that’s not the only deciding factor in whether he may be right. That last paragraph was just to point out hypocrisy. The Elder Scrolls lore is meant to be realistically complex, in that there is often no definite version of events or any absolute certainty of facts. Elder Scrolls is a FANDOM Games Community. And I personally hate all those pushing this headcanon as the real one. It was before Anu and Padomay started interacting. Michael Kirkbride (concept artist and writer) The unsung hero of The Elder Scrolls is probably Kurt Kuhlmann, and he was hired on the same day I … The paper has little dots and scribbles here and there, but there is plenty of blank, white spaces in between each marking. This is my main problem with MK lore. This is part of a larger deal Waldron has signed at Disney, that is … Star Wars, T, English, Adventure & Angst, chapters: 22, words: 88k+, favs: 397, follows: 514, updated: Sep 13 published: Jul 27, 2013, Anakin Skywalker, Obi-Wan K., Padmé Amidala I recently found this ongoing story. Back before Morrowind, Bethesda Game Studios allowed their fans to write their lore (IIRC, the name of the Aedra "Akatosh" came from one of the old TES forum users, "Also Known As Tosh", or "Aka Tosh"). For new or casual fans this can be confusing because you’re being lied to. Important stuff is that Aka(tosh) is totally broken by the permanent presence of the activated Numidium, and linear time has ceased to exist. Comparing C0DA to Star Wars is so incredibly inaccurate and inadequate as well, I dont know what to answer here. End of discussion. And concerning Bethesda and their relation to him, well, the Thalmor in Skyrim were his idea, Alduin obviously inherits alot from the Aldudagga, even the painted cows are there, Heimskr's speech, Septimus Signus screams to the lore community and he's friends with the autors, I dont think you can do that balance act more graciously than Bethesda does between including him and keeping him hidden, so there you have that. By treating outside material as lore, you’re essentially promoting a popular theory about lore as lore itself. There MUST be a difference between these things, for new fans to understand and create their ideas, without CHIM-faggots pushing their things on them. When he writes about "time-travelling cyborg Pelinal", this has nothing to do with cyborgs as in Terminator or something. I like the stuff that MK did when he worked for Bethesda, but that doesn't mean we should trust some of the other stuff he wrote when he wasn't working for them anymore. But as I said, Bethesda is a company and lore is intellectual property, so if they want to go against what Kirkbride had planned, they can and no one has any right to argue against them. In his dialogue, Tobias quotes at least two historical figures. Based on the existing working relationship … If a developer gives you a direct answer, he’s wasted a perfectly good question. I do disregard most of his out-of-game writings as pure fan-fiction, unless Bethesda acknowledges them like they did with his writings about the many-headed Talos, as they aren't technically canon. et'Ada resemble that. I just don't see why everyone deifies him and accepts these concepts as some sort of goddam bible of TES lore. Sup n’wahs, First, let me pimp some TES-related projects I’m working on, because this is my very special hour and I am filthy with power. Bethesda may not have an official list of canon lore in the form of a statement, but it does have an official list in the form of the material it releases, like the games and books.Excerpt from a fan interview with Gavin Carter, Pete Hines and Todd Howard conducted before the release of Oblivion:Q: “How will the books and texts released after Morrowind (e.g. P.P.S. Ale to wynudziło nas na śmierć, więc uznaliśmy "Cholera, to nudne. It shall feel alien, it does to me too and I feel uncomfortable thinking this happened. The dots and scribbles are what Bethesda has confirmed to have happened; the blank spaces in between are the stuff that is in-game (in books or by character dialogue) that hasn't been confirmed as happening in one way or another, or, maybe, hasn't happened at all. But it makes the lore so much more rich and the franchise so much more unique than anything else. If you’ve not seen the lower case c0da stuff, you really should; the artists on them deserve some recognition and a wider audience. This indicates you really missed the point. Or rather a version of the aurbis, as timelines do not even go deep enough for that. Just like ideas, like desires, that everyone of us has, that may react to situations, that adapt to the situations we're in, that may offer solutions or ways to actually get what they propose - They are always, no matter what, bound to themselves, not able change their sphere and forced to act that way. I understand that there are many unanswered questions in lore and that you think that Kirkbride’s works provide answers to those questions. And yes, while ES has always leaned more towards sic fi, the C0DAverse turns it into a goddam Star Wars ripoff. And guess what? More cryptical stuff, which actually isnt even that cryptic if you look into it. Is someone of you able to explain me all this about MK? But thats necessary in order to get the story to really work. They shouldn’t have to look through esoteric texts and consult the high priests of Michael Kirkbride’s online cult only to be misled into thinking they’re learning about real lore. Star Wars mythology does have parallels in real-world religion, including a point I was going to give related specifically to what you mentioned, but I will respect your wishes and refrain. I accept people's decisions to like MK's writings, but know this. To do so is to exclude everyone who doesn't understand it, including people like me who know a fair amount of "cannon lore" as n00bs. Thus they should take it with a grain of salt and decide for themselves whether to believe in them or not. be folded into the official lore and will this lore appear in-game? But likewise, you shouldn’t force your beliefs on others, and that is what you’re doing when you treat Kirkbride’s works as lore. Just like gods, et'Ada ones at that, who are described as "robots" - this doesnt mean you should imagine them as metallic things resembling humanoid shapes. Nasu, the author of the Fate series, of Tsukihime and so on worked on a multiverse way better than this. Bethesda would have to be high to incorporate any of them into they're games. A user brought Michael Kirkbride('s Lore) in our Wiki and (re)writed articles like Aka-Tusk (Akatosh,..) or Talos. Memory is dying off as well, people are forgetting who they are. If it isn't placed into the game, it isn't canon. In Elder Scrolls lore everything is true and nothing is true.=====These quotes are from or paraphrased from actual things Kirkbride fans have said to me.“In my opinion, Kirkbride’s works are canon.”No, his out-of-game material is not canon, and it’s not a matter of opinion; either something is canon or it isn’t. Published: 21:29 … Understanding references, even if hidden, and decoding are more important than anything else to understand his writing. I understand that may not everyone's taste, as it takes some time to really get what he means, but that doesnt make it less valid. It's incredible, as no franchise has done anything similiar in a similiar fashion yet. Yare yare daze. but that isn't the only way to describe a complex universe, working with vague concepts and so on. Most fictional universes have a set of canon material, usually coming from the original medium. C0DA tells the story of an original timeline, that existed "before" (even if that is horribly inadequate) all the others. There’s supposedly a police report to support the latter theory, involving a possession charge for a Michael Kirkbride in Bethesda, Maryland. Erethor has it on the money. Micheal Kirkbride's non-payroll writings and all the other fanfic nonsense would be the area surrounding the paper; it is not a part of the paper in any way, shape, or form. Loki creator Michael Waldron has reportedly been hired to write Kevin Feige’s Star Wars movie. Take your favorite fandoms with you and never miss a beat. It … Aka and Lorkhan become one again - When was the last time these two opponents and their metaphorical "fathers" were one? Star Wars film produced by Marvel president Kevin Feige to be written by Loki and Doctor Strange 2 scribe Michael Waldron. It (I assume) was supposed to be an extension to the TES universe, but it feels more like and ugly growth that messes up an otherwise perfect face. MK lore doesn't have that. I've noticed that a lot of your work has sci-fi undertones in it. So, if some of his writings are clearly weird (and a bit hard to understand), there are many of his out-game textes that are a really great source of explaining the complex TES lore. So yeah, all Elder Scrolls Wikis should mention his out-of-game writings. Kirkbride may keep in contact with the developers but he’s no longer a developer himself. It ultimately makes the game lore feel like quantum physics or something that only the most die hard lore fans can understand. It’s the intellectual property of Bethesda and it’s been that way since the first Elder Scrolls game. According to Deadline, Feige originated the project and is producing with Lucasfilm, headed by … It’s the same with outside material. But just because something is official doesn’t make it canon. Full of methaphors is good writing? So should you. Most Rated Video Games Since 1990; Favorite Video Game Rated at Least 9 Stars on IMDb I'm aware that MK contributed so much to the TES series while he was working for bethesda. et'Ada are ideas personified in TES, able to act, to react and to scheme as well as practically everything else. So don't expect TES VI to be crawling with references from kirkblade's works. And I came up with the idea that he inadvertently created the Alliance and that's canon now, bitches. It doesn't fit the atmosphere of the elder scrolls universe. He was not fully an et'Ada though, he was merely sent down; partly mortal, partly et'Ada. I'm working on a new 20-year project now, but it's too soon to really talk about that. I like the stuff that MK did when he worked for Bethesda, but that doesn't mean we should trust some of the other stuff he wrote when he wasn't working for them anymore. 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